Here you will find the results of the project, description of created cases, workshops, evaluation data and more.

Final Project Results

Within the time of project 30 interdisciplinary cases were created. They were evaluated and 15 cases reached the user group in partner institutions. Currently, the remaining 15 cases are also available to students and the results of usability and student satisfaction level as well as learning success will be assessed.

New pedagogic concept applied  focused on the integration of  practical and theoretical knowledge in order to boost the motivation of students, their insight in complexity of veterinary sciences as well as to improve their cognitive skills, such as logical, diagnostic and clinical reasoning.

Assessment of the learning success and students’ satisfaction level were done through pre and post test as well as surveys. Preliminary results were presented during international conferences (AMEE, VetEd, FEPS) while a detailed statistical analysis of the usefulness of virtual problems for teaching basic sciences will be published within coming months.

Statistical analysis of numbers of students invited to programme and participated in it showed that more than 70% of students used cases. It reflects the level of interest in new didactic tools.

The analysis of results of pre and post test showed that the number of positive answers increased after completing 15 cases. Moreover, the number of answers „I do not know” dropped down significantly.

The survey evaluating satisfaction level of students covered several questions related to their interest and usefulness of cases. The range of assessment of particular questions was between 1 (bad)  and 5 (excellent). Mean values ranged between 4 and 5.

Both team members as well as teachers involved in the project as authors gained new skills in didactics and increased their pedagogic qualifications.

The implementation of the Project already positively influenced the quality of veterinary education and its accessibility to graduate students through the inclusion of practical information about instruction techniques in partner institutions.


The authors of the project assume that the use of the developed materials by the students will significantly improve the efficiency of acquiring knowledge during their studies and facilitate the resolution of specific problems in their work. More widespread dissemination of project results is also planned by making them available to students of other national and European faculties.



During the first year of the implementation of the project, 15 virtual problems were created, 5 per each partner. Each problem is given in the Casus programme and it consists of several cards. Students are given invitations to access the programme. The topics of cases are presented below.

Behind each of the presented title cards is a funny story, which in fact resembles real-life situations a veterinarian may face. In between the virtual diagnoses, puzzles and obstacles given in cards, underlying theoretical mechanisms and clinical symptoms “are smuggled”, clearly demonstrating their interrelation and the importance of mastering both theoretical and practical aspects of veterinary competence.

Problems additionally feature pictures of patients and graphs. This way of presenting information, far different than in books, makes studying biochemistry more interesting and motivates students to deepen their knowledge for fun and not merely out of duty.

University of Veterinary Medicine in Hannover
  1. Carp farm visit
  2. Identifying the killer
  3. Your nephew's sick guinea pig
  4. Death by broken heart
  5. Delicious white liquid
  6. Sweet blood
  7. Love hurts...
  8. My friend´s sick kitten
  9. Couch potato
  10. When pink piglets turn white
Szent Istvan University in Budapest
  1. Paralysed by fear – your first patient
  2. I need a paternity test, and fast
  3. Haemostasis
  4. The really fat cat
  5. Rickets
  6. Coma patient can´t wake up
  7. Lymphoedema
  8. Addison's disease
  9. The pressure is rising
  10. Hepatic encephalopathy
University of Life Sciences in Lublin
  1. Kajak, the Explorer is trying to reveal the secret of energy production
  2. My first patient
  3. That`s what friends are for
  4. Sugar sustains
  5. Working muscles
  6. Hyperlipidemic pony
  7. Beneficial or deleterious cortisol
  8. Inflammatio
  9. A dairy tale
  10. To be or not to be pregnant